Mansion of Maleficence by Per Jorner - Introduction - Rules - Start - Sections

23

The Mirror Thing has waited a long, long time to escape from the prison of ghosts that is this house, but it's not ready to step out that door just yet. Although it has stolen your appearance and is now almost completely human, it cannot leave until one anomalous detail has been taken care of: you! Beating off this vicious copy of yourself will be one of the hardest trials you have ever faced, and unless you can summon up some aid or inner reserve it seems unlikely that you will win. For while you are tired, bruised and sore, the doppelgänger is fresh and absolutely remorseless. Its Skill and Vitality are equal to your initial values in these stats. Resolve the fight:

Mirror Thing: Skill ?, Vitality ?

If you defeat this adversary, turn to 100. But should you lose, turn to 19.