Mansion of Maleficence by Per Jorner - Introduction - Rules - Start - Sections

12

You peer nervously through the gloom. With a shock you watch as a bulky shape rises in front of you, blocking the dim light. You have disturbed the spirit of the coal cellar, and its hammering fists like heavy sacks of coal are out to ensure that you pay the price. Resolve this difficult fight:

Coal Golem: Skill 3, Vitality 4

If you win, turn to 61. If you lose, the dumb, unthinking Golem will not be satisfied until it has beaten your body to a soft pulp before returning to its mindless hibernation...