Mansion of Maleficence by Per Jorner - Introduction - Rules - Start - Sections

11

Sure enough, the creepers seem scaleable. You brace yourself and start climbing, hoping this is not poison ivy! The going is not easy, but you take advantage of windowsills and narrow ledges, using them as footholds, working your way steadily upwards by grasping around one bunch of vines after another. It's a good thing you never really were scared of heights. Eventually you heave yourself over the edge of the roof, putting your feet on the stained greyish tiles. The disc is where you first saw it, only a few metres away. You cautiously edge closer, feeling your way with your hands until you can reach out and grab the disc. Triumph! But at exactly that moment, something slides away from under your foot. The clattering of tiles accompanies your frightened yelp as you flail your hands looking for a grip. Test your Skill. If you are successful, turn to 60. Otherwise, turn to 92.